Advertisement

Epic approaching tech ceiling of Xbox 360


Epic's Rod Fergusson tells Gamasutra that the developer is approaching the "upper end" of what the Xbox 360 can do, but that consumers won't notice for a few more years. The senior producer on Gears of War 2 explains that the company is much further along with optimizing the console than it expected to be at this point. He believes that trend will continue over the next few years, with "room to grow" on titles shipping two years from now.

Of course, Fergusson's comments are pretty much a tale as old as the industry. Studios get really good at optimizing for a console, only to have the next one thrown their way, which involves stumbling through development and potential for a couple years. God of War 2 in particular is a good example of the type of title possible at the end of a console cycle, just when every last drop of blood is wrung from the stone.