When Blizzard started work on the Warlock
class for Wrath of the Lich King
, I imagine one of their goals was to make the underrated Affliction tree viable for raiding. Unstable Affliction
was a great spell for PvP, but anyone specced deep enough for it wouldn't have Soul Link
and thus were practically free kills in the Arena format. In raids, it was a wasted spell because most mobs and bosses don't dispel. It also had a cast time that ate into the Warlock's spell cycle. It was a great spell on paper, but lost a lot of luster in practice.
Now along comes Haunt
, the 51-point talent in the Affliction tree. It's a direct damage spell that applies a 12 second debuff that increases the damage of the Warlock's DoTs on the target by 20%. In addition, at the end of the debuff's duration or if it's dispelled, it heals the Warlock for 20% of the damage it dealt. It's a nice effect but the amount healed is rather negligible so I hope that aspect of the spell gets tweaked some more before it goes live.