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WAR's quest for online success


Just when developers and venture capitalists were almost to the point of apprehension for the future of investing in the MMO genre, Warhammer Online has broken the failed-MMO streak by creating what looks to be the biggest thing since... well, since World of Wacraft. In a recent interview with the Washington Post, Mythic's Mark Jacobs pointed out that by his count, only 10 MMO titles have enjoyed any sort of financial success in the last 11 years, while the number of failures is much higher.

Frank Gibeau, president of EA Games expands upon Jacobs' statement, "The game industry is only just starting to scratch the surface for the opportunity out there." Gibeau goes on to explain that the failure of many MMOs has been due to lack of quality. "We're the first quality MMO to release since World of Warcraft was released," he said.


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