Ngmoco, the strangely-named iPhone gaming startup that's one of the recipients of the iFund, has announced their first three planned games for the iPhone.
First of all, they're planning to act as publishers for the Rolando game we've been so excited about, a puzzle platformer with touch and physics elements. That could be one reason for Rolando's delay, actually -- hopefully the new partnership will end up being worth the wait. And they have two other "fast apps" in progress -- one is called MazeFinger (and it does what it sounds like, lets you run your finger around a maze), and the other is Topple, a block-building game that looks like it has some physics in there as well. Both of the smaller games were apparently conceived by Ngmoco, and then passed off to iPhone developers, while Rolando, of course, was created by handcircus.
MazeFinger and Topple are scheduled for this month, and they should be priced to go at 99 cents. Rolando now has a date of "Holiday 2008," and there's no price quoted yet. But Ngmoco is definitely making a strong play for getting some premier games in the App Store -- we'll be watching to see how these do and what else they've got planned.