Our pick for Most Improvements in an MMO for 2008 goes to NCsoft's City of Heroes & City of Villains. While only Issue 12 and Issue 13 came out this year, both were fairly hefty in terms of giving players new options on their beloved game. In Issue 12 "The Midnight Hour" we saw Powerset Proliferation; Villain Epic Archetypes; the addition of the Midnight Squad, introducing the Roman Cimeroran maps; the Hollows overhaul; and even some smaller and greatly needed things like the ability to convert three Inspirations to one of a more useful type and more character slots. Issue 13 "Power and Responsibility" added in Day Jobs for offline character progression; multiple builds for solo and group play; Pain Dominance and Shields as new powersets; Leveling Pact; SuperGroup base re-pricing, saving millions of Prestige across the board; and Merit rewards along with lots of other good stuff.
In short, it's been an awesome year for the Heroes and Villains of Paragon City, and with Issue 14 Architect planned for next year, it looks like 2009 is on track to rock, too. Hats off - and capes on - for the City of Heroes & City of Villains developers!