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The origins of Turbine, as told by its founder

Shawn Schuster

Have you ever wondered how some current game studios were first created? Who started them? What was their initial aim? Many of these most successful companies were founded on the success of console games in the 90s. Take Blizzard, for instance. They started out in 1991 by three guys who had just received their bachelor's degrees from UCLA the year before. Ironically, they also created one of the early Lord of the Rings ports, as well.

With Turbine, the story is very similar. Jon Monsarrat, as the founder, CEO and officially Turbine's first employee, writes his narrative on the founding of the company back in 1995. Initially funded by some insurance money Jon got from a car accident, Turbine eventually evolved from the creator of Asheron's Call four years later, to the behemoth that it is today. This website is quite dated, and is listed in Turbine's official wikipedia entry, but the story is filled with some great tidbits that can only be told by the man who experienced it all, and it's certainly worth a read if you're a fan of any of Turbine's projects.

[Thanks Bam!]

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