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Video: Devs talk Battlestations Pacific specifics


To get you really thinking about and understanding what Battlestations Pacific has to offer, Eidos just released the first of what we expect to be many video developer diaries that touches on the game's features and the thought process behind the game. This first diary touches on the two distinct campaigns offered, how strategy works into the gameplay and the general engine upgrades gamers will experience. Our only question, when did secondary mission objectives equate to an acceptable form of replayability?