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The Daily Grind: A full MMO or an MM-No?


Last night while talking about some of the recent news, we hit upon an interesting question in regards to smaller MMOs and sunsetted (or currently being sunsetted titles) Smaller MMOs sadly don't often get a lot of investment in terms of money or developer time, so many times they wind up locked into near-stasis, with perhaps one large content patch per year, if that.

This morning we thought we'd ask - if presented the choice of seeing your MMO which was in heavy development change, which would you prefer? Would you rather it just be shut down altogether; going out at its peak, as it were? Or would you prefer your game to essentially land on life support with only the occasional update and very long development times between them?