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The Queue: I'm not as strong of a mounter as I once was


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

Mounts. Everyone is talking about them. Everyone has one. Everyone wants more. More! Moar!

Me? I prefer to mount up and press the / key, walking around Azeroth at the slowest speed I can stand. The tells I get from people as I walk through Elwynn Forest on a lazy Sunday afternoon are priceless. "Zomg noob u knw u can g0 fastor? rit3?"

Kill me now god... Kill me now...

Redski asked...

"Has there been any word on when mount-vehicles that prevent riders from taking falling damage will behave like regular mounts?"



Patch 3.1 will be making all mounts, well, behave like mounts. This is kind of a shame because I love to jump off high places on my 20,000g mammoth. But oh well. You can find a listing of known 3.1 changes at our Guide to Patch 3.1.

Lownwolf asked...

"Are the daily dungeon quests the same on every server? Is there some way to find out what the daily heroic is without logging on?"

No. Daily dungeon quests are different for each server. Some people claim that they are the same across an entire battlegroup, but there's been no evidence I've ever seen to support that.

There is no way to find out what the daily dungeons quests are at the moment. We've looked into getting such a tool setup here at WoW Insider, but that would essentially require multiple people to logon to every server and check – and even then we'd be dependent upon having someone else tell us what the quest was because we wouldn't be a high enough level to check.

Blizzard could implement a tool, much like the realm status page, that would tell us what the daily dungeon quests were for each server. However I doubt that's on their list of priorities.

Alex asked...

"How soon do you think we'll see the ability to create any character at a higher level, not necessarily 55? Those early 60 levels are rough."

Probably not anytime soon. Recruit-a-friend is still a relatively new thing, and Blizzard really likes their old world zones. They've said before that they don't want to get themselves in a situation where the old world is never visited, and I think that allowing characters to auto level to 55+ would go against that.

What I would expect to see, with the next expansion, is a continuation of the Death Knight like starting experience. I fully expect the next hero class to come in at level 55 or 65. The way Death Knights are created, the whole story line and everything, works so well and has been such a smash – I just can't imagine Blizzard wouldn't want to do that again.

Arch Druid all the way, baby.

Dave asked...

"Any word on whether or not mail will be making a return to blacksmithing on the high end; either in whole, or as armorsmith items?"

No word. And I wouldn't expect any. While professions are changed and things are added with each patch it seems, the overall trend is that there are no "zomg this is mind blowing" changes done to the profession in any incremental patch (ie: 3.0 to 3.1, 3.1 to 3.2...) I wouldn't rule it out for the next expansion, however.

Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column! Leave your questions in the comments and we'll do our best to answer 'em!