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MotionMinus: Dead Space Extraction won't use MotionPlus after all [update]

A few days back, we posted a story based on a quote from EA's John Pleasants that seemed to confirm the use of the MotionPlus peripheral for the upcoming Dead Space: Extraction on the Wii. We mentioned how weird we thought it was to use advanced motion-sensing in a title that will presumably be controlled mostly with the Wiimote's pointer.

EA seems to agree that it would be a weird choice, which is why it isn't actually doing that. It turns out that the quote was mistakenly taken out of context: at the Goldman Sachs conference, Pleasants talked about EA's planned MotionPlus sports games and Dead Space at around the same time, and somehow in the trip onto the Internet, the two subjects became conflated.

Update: Sean from GameCyte has helped us clarify the source of all the confusion: not a misquote, but rather a mistaken statement from Pleasants himself. He did say that Dead Space would use the MotionPlus peripheral, which has since been confirmed not to be the case.