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Runes of Magic: Not just another pretty game


There's been more and more buzz about Runes of Magic as their release date of March 19th draws ever closer. From what we've seen, it looks like a pretty rich world, featuring lots of different things that MMO players love: PvP, lots of quests, player housing, cool-looking mounts, a dual-class system - and let's be blunt, it seems to remind everyone who touches it of Blizzard's 800 pound gorilla, World of Warcraft. Considering there are half a million people who have registered for the open beta of the game, it would seem that players are definitely curious about all that Runes of Magic has to offer.

To those who (like us) are curious about how this game is progressing, there's a great interview with Joerg Koonen of Frogster over on IGN. Among the juicy bits served up, we are treated to some interesting insights into how closely Frogster is working with the development company, Runewaker Entertainment, and just what kind of a role the community has been taking throughout the process. Also in the mix, we noted how the items in their cash shop are the same ones available in game for those who don't want to spend money - and how they feel this is the way it should be to keep the playing field level for all players. Also, be sure to check out our recent interview with Daniel Ullrich if you're hungry for more Runes of Magic information!