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Age of Conan's official developer blog resurrected


It's been some time since Age of Conan had an active developer blog. In fact, looking at the calendar reveals that no such blog has existed since launch day back in May 2008. In all fairness, FunCom has been a little busy with bug fixing, balancing, content throughput and some fairly massive overhauls of game systems. Still, it's nice to have a place for subscribers and interested onlookers to read up on the latest updates -- especially since the stuff that's been added back into the game really deserves some attention.

For the first post of the newly resurrected dev blog, FunCom's Glen "Famine" Swan sticks with discussing the newest update and touches on the itemization overhaul coming up next. It's a good start, but a post talking about the mistakes made pre-launch and corrections since then would be a wise choice, we think. It never hurts to cop to your mistakes, and then show how you resolved them.


Having fun in Conan's homeland? Make sure to check out all of our previous Age of Conan coverage, and stick with Massively for more news from the Hyborian Age!