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Why Blur can damage its cars


Car manufacturers are notoriously cranky about letting their autos show damage in racing games. So why will you find bumps and bruises on the cars in Blur but not in Bizarre's other racing title Project Gotham? Apparently, it's all about the make.

Because a game like Blur doesn't have to have companies like Porsche and Ferrari, Bizarre is able to focus on the ones that will let Bizarre beat up its cars. Plus, according to Bizarre's Gareth Wilson, car-crunching games like GRID and DiRT helped to pave the way.

Just out of curiosity, how much does damage modeling matter to you?