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The Daily Grind: Delay or play?

Delays are synonymous with MMOs, so while we never like to hear them announced we're usually all too surprised. Every new year brings both new MMOs and new delays, and 2009 is no exception. First it was Champions Onlinenot too long ago, and then most recently Jumpgate Evolution was pushed from June until, well, sometime in the future.

Sometimes two or three months of more development time makes all the difference, and most would agree that such a choice is desirable in that case. Then again, some games are delayed too much. There is such a thing as overdeveloping, and sometimes a game's direction can get derailed with numerous delays.

So what's it worth? More than one reason exists for an MMO delay, but ultimately the game has to be released.