Advertisement

The Queue: The roof, the roof


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I've received a load of e-mails, tweets, whispers, and whatever else since Eliah posted this past weekend's WRUP. Yes, my garage burned down. No, nobody was hurt. No, the house didn't burn down, the siding just melted a little. No, that wasn't my car, it was my neighbor's car. Yes, my office has smelled like someone barbequeing since it happened and I can't get the smell to go away. I appreciate the concern, guys. You are all awesome. I guess I should pick a relevant Song of the Day, huh? How about Billy Joel's We Didn't Start the Fire?

Jack Spicer asked...


"With each expansion Blizzard seems to be bringing underused talent specs around and making them highly desirable. In TBC, it seemed to be Feral Druids, Prot Pallies, Shadow Priests and BM Hunters. In Wrath, they really brought up Survival Hunters and Retribution Pallies.

But I'm curious. From a PvE perspective, which talent trees are still universally lacking and laughable?"



Oh boy, this one is going to be debated pretty viciously today, isn't it? From a purely min/maxing point of view, it's largely the very strong PvP specs that are lacking in PvE, and that's probably by design. A Shadowstep spec from Rogues isn't going to perform in PvE. A Frost spec for Mages, and I mean deep Frost and not some hybrid Frostfire thing, is pretty lacking in PvE. Both of those are strong PvP specs... usually. I think that's intended though and I'm not convinced that will change anytime soon.

I can't think of any PvE-oriented specs that are actually failing in PvE. Some specs aren't as good as they could be, but the gaps are much, much smaller than they were a couple of years ago.

Fuseitana asked...

"The Bosstiary that WoW.com featured a few days ago was really informative, I wish Blizzard would put out the same for their other raid instances. MY question is whether there is in-game lore that gives the information in the Bosstiary. IE, without it would we know that Auriaya was the archivist?"


I don't think there's any other information that says Auriaya is the archivist of Ulduar, no. Auriaya, Kologarn and the Assembly of Iron were all largely mysteries until the Bosstiary. Luckily, they're mostly in the minority. There is definitely a lot of information on the Keepers and Yogg-Saron floating around. You can figure out the roles of Ignis and Razorscale with some informed guesswork. Ignus is Generic Titanic Blacksmith #1058462. Razorscale is the only notable Proto-Drake in the place, and Thorim is missing Veranus, so you can put two and two together there. And General Vezax? Well, it's pretty obvious what he is.

Tharesar asked...

"If I create a Death Knight, play until I get all my blue gear then sell everything, send all the money to an alt and repeat again and again, will I get a reasonable amount of cash? Or is this a huge waste of time?"

A colossal waste of time. There could be worse ways to spend your time, but if your goal is to make gold you're much better off doing daily quests. Faster, significantly more profitable.

Twothing asked...

"After reading the post "Interview with a Scammer" and discovering that buying the TCG loot cards for ingame gold isn't a breech of TOS. I wanted to know can I buy time cards for ingame gold?"

No, because game time has a cash value. It costs real money to play. The item from the TCG card does not have a price attached to it. It's a free, costless bonus from buying the trading cards. You can absolutely trade in-game gold for things with no cash value. If you pay attention to the contests we run here on our site, you might notice that we don't have big, crazy legal rules attached to TCG loot giveaways. That's why. The TCG loot has no cash value, thus we don't need to worry about legal issues at all.

However, game cards do have a cash value. We pay $15/month to play WoW. If we here at WoW.com wanted to give away some game cards, we would need to get some old fashioned legal such-and-such written up because money would be involved. Gold for gametime would basically be a roundabout gold selling and buying service. The money would just come in the form of 30 days of WoW printed on plastic.

Now I wrap this up with a shout out to Oghorille of Grizzly Hills US. Hi!

Have questions about the World of Warcraft? The WoW.com crew is here with The Queue, our daily Q&A column! Leave your questions in the comments and we'll do our best to answer 'em!