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Earthrise devs on player controlled resources


Although the game is still in its early beta stages, the Earthrise developers at Masthead Studios have been very proactive about discussing the post-apocalyptic title with the community. They've been dropping breadcrumbs each week about Earthrise's features and game mechanics, not giving too much info on the title, but enough to form a clearer picture of what Earthrise will be like. This week, they're focusing on player-controlled resources.

Earthrisecommunity manager Moll explains that the game's rare resources will be used in many different scopes of activity, ranging from crafting gear and vehicles to building and enhancing structures in conquered territories. As to the latter -- building bases and command centers -- player organizations will need to make some tradeoffs.


Building to gain economic advantages by tapping a territory's resources will come at a cost of less defense. Likewise, players may build their bases with military dominance in mind, but they won't be making full use of their territorial control in economic terms. "Balancing your holdings between mines and turrets may prove to be a tricky proposition indeed, but it is possible with a bit of planning," writes Moll.

There's more info about player-controlled resources in this latest Question of the Week on the official Earthrise forums, where the game's community is already discussing the potential for territorial control.