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Warhammer Online gives up a point in re-review


MMO reviews are a funny thing. Besides the fact that they're ripe for subjectivity and personal bias (like all reviews), they're also judging a type of game that is always changing. Maybe that's why Eurogamer does re-reviews. They originally scored Warhammer Online with an 8/10, calling it a worthy, if not fragile, competitor to World of Warcraft. The second time around, another reviewer gave it a 7/10, calling the game something quite different from WoW altogether.

The gist of the second review is that while WAR is an extremely accessible game that players can jump into and out of for quick rows of skull-thumping, it lacks any depth to keep those players around. The reviewer's opinion is that the game feels less like a world and more like a collection of numbers, icons, and systems. It's actually just as interesting to re-read the first review because it was posted nearly a year ago (a week before WAR officially launched). A statement like "...until it's been out in the wild a while, this extremely well-made and highly enjoyable MMO remains unproven," is all too haunting in retrospect.

But hey, this blogger isn't taking Eurogamer's word for it! Stay tuned as I journey back into WAR for a month. I'll explain why I left, what drew me back, and what has changed. At the end of the month, I'll even choose whether or not I maintain my subscription. Expect part one of "Snafzg returns to WAR" this Thursday.