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Black Prophecy interview highlights game's tactics


It's safe to say that there are more than a few gamers out there who would like alternatives to the numerous fantasy MMO titles on the market. For many, this means sci-fi MMOs. The game companies that are developing these sci-fi games aren't necessarily the Blizzards and SOEs of the MMO industry; it's often smaller companies like Masthead Studios and Reakktor Media creating something a bit different from what we've played before.

In the case of the spaceship-centric Black Prophecy, the game is well into development but they're still seeking a publisher. Reakktor told Massively they're in talks with potential publishers, but until they make an announcement we're following along with what news there is about the game. This led us to a brief interview at Thirteen 1 with Black Prophecy Community Manager Christian Schuett.


The interview hits upon some things we'd heard about before -- ship customization and the game's extensive lore -- but what Christian explains about the tactics system is new. He tells Thirteen 1: "You have to hit specific key combinations to trigger a move. Whereas you only have a limited number of tactics in the beginning, the number of tactics to choose from will increase throughout the character's development. Naturally, the really hellacious moves will only be available to ace pilots in the higher level ranks. It is very much like a real life pilot's career where you start as a rookie and improve your flying sills as you progress to finally become a skilled pilot."

The interview also drops more details about skill advancement and how this ties in with the gear you can equip on your ships. If you're following along with Black Prophecy as we are, and are hoping it makes it to market, check out the Thirteen 1 interview with Christian Schuett for the latest update on the game.