Over 8,000 updates and bug fixes in latest MAG beta update
Looks like a certain beta testing community hasn't neglected its duties as a stalwart lookout for bugs, errors and other unsavory in-game snafus. This morning, Zipper Interactive launched a patch for the MAG beta client which includes over 8,000 updates and bug fixes. The patch will be automatically downloaded and installed next time you hop into the Shadow War.
A brief synopsis of the important changes can be found after the jump. We elected to not include the full list of 8,000 updates, as it would have delayed this post until mid-April, at which point it would have been fairly useless to you.
Key updates:
Framerate improvements in all environments
Vote/ Kick implemented
Art and lighting updates to all levels
Art updates to weapons, vehicles and objects
Animation improvement and updates
Client patching improvements
Design tuning on all environments (attacker/defender, out of bounds, sightlines, routing...)
Tuned all skills (skill point expense, skill trees, skill effects)
Tuning pass on experience rewarded for all actions (resuscitate, heal other, destroy turret, destroy motor pool....)
Tuning pass on player & leadership experience progressions
Full audio tuning pass
Bunker, APC, and Spawn camera adjustments
Lowered initial spawn times for attackers and defenders for all gametypes
Update Major/Minor victory and loss percentages and conditions for all gametypes
Updated Domination gametype scoring values
Improved weapon feel and hit feedback