Bug in Motorola CLIQ's OpenGL implementation breaks a few games

Chris Ziegler
C. Ziegler|11.03.09

Sponsored Links

Chris Ziegler
November 3rd, 2009
In this article: android, bug, cliq, dext, mobile, moto, motorola, opengl
Bug in Motorola CLIQ's OpenGL implementation breaks a few games
If you've run into trouble trying to load up Hexage's Buka or Totemo on your CLIQ, you're not alone -- it seems that some wonky handling of a few OpenGL API calls on Motorola's first Android device are causing heartache for users and developers alike. It's not clear how many apps in total make use of the calls, but we'd imagine they're in line to be fixed -- and thanks to the CLIQ's support for over-the-air updates, we're hoping those fixes come sooner rather than later. In the meantime, we suppose that DROID's always an option, right?

[Via I4U and Android and Me]
All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.
Popular on Engadget