Latest in Gaming

Image credit:

Turbine's Jeffrey Steefel on implementing LotRO's lore

Kyle Horner

Lore is something that can engross a person anywhere from several minutes to several hours. In the case of Lord of the Rings fans, it probably leans towards hours and hours. The core books written by Tolkien alone are quite exhaustive in detail.

With Mines of Moria's release well behind us on the calendar, Kill Ten Rats interviewed Turbine's Jeffrey Steefel about how the expansion's team took Tolkien's lore and crafted it into what now exists within the game world. It's an enriching read for anybody interested in adapting lore into MMOs, or anything Lord of the Rings related in general.

Of course, KTR and Steefel aren't the only Lord of the Rings Online fans addicted to extensive storytelling. We've got our own regular column dedicated to the very subject of all things lore related, with a huge focus on the virtual Middle-earth and its backstory.

From around the web

ear iconeye icontext filevr