Getting killed isn't really a treat in any multiplayer experience. Sure, it gives you a little time to hastily make a sandwich, but that's not really why you're playing the game in the first place, is it? Developer TimeGate (you know, the one behind the F.E.A.R. expansions) has figured out a clever way to circumvent that in its FPS Section 8. After death, you literally dive back onto the battlefield from 15,000 feet in a location of your choice and woe to anything or anyone that's in the way.
It's a clever way to make even death enjoyable, and it's just one of the smart tweaks TimeGate has made to the eternal battle between gun-toting guys in space armor and -- well, other gun-toting guys in space armor.