I don't know what the amount of time is, but a few guilds I've known over the years have gone through this. Their guild leader quit, and the rank and file of the guild didn't want to give up what they've built. They had to wait quite awhile, but eventually GMs turned the guild over to one of them. Again, I don't know what the time frame required for this is, or if there were possibly other circumstances involved.
My advice is to just file a GM ticket and ask, or possibly go to the forums if you're having a bout of bravery. A Blizzard employee will be able to answer that much better than I can. I can say that it's been done, but I don't know how or why or any of the important details at all, really.
"Any news on a Children's Week guide? I get lost when I don't have WI holding my hand through these holidays."
"What's the deal with all of the ogres being way tiny? Was there a sizing glitch in 3.1 (or is it just me)? The ogres I've noticed in Arathi and STV are all way smaller that they should be."
Ogres don't have a set size/scale. You don't notice it as much when you're leveling up, but if you go back to old content it's fairly jarring. As you level up, the developers throw bigger mobs at you. It gives the illusion of you fighting tougher things, and getting into more epic battles. They also do this as a visual aid in raids or on group quests, they scale up the size of a mob so you can see it in a crowd.
As far as I can tell, they didn't downsize the ogres in STV or Arathi (though I'm not denying the possibility, I might just not notice it). I think you're just used to seeing the massive ogres from Outland and they make the old world ogres look like puny wimps.
"Do you writers have some secret contest for the weirdest, most obscure article intros?"
Contest? Hardly. It's a collaborative effort. We're a team.
(Psst, Adam. I've got dibs on Tommy, the greatest power ranger in the world. You're Jason. Have fun in Switzerland, bud.)
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