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Second Life 1.23 (RC4) now available

Linden Lab have made a new Second Life viewer release-candidate available. RC4 is the fifth release candidate in the 1.23 series (Linden Lab starts counting from RC0). It's looking increasingly like the objective is to release before the Second Life sixth anniversary (23 June).

Barely any changes this time around, so either Linden Lab isn't really aware of any showstoppers or doesn't perceive them as such. The context menus have had one small reversion, there are updates to the Mac crash reporter, and a fix relating to object updates that affected poseball visibility.

Incorrect Minimum System Requirements Warning - NVIDIA Video Cards
  • VWR-13947: Viewer gpu_list.txt does not include some recent NVIDIA graphics cards - On systems running NVIDIA GTS 250, GTX 270 and GTX 275 graphics cards, SL may indicate that the minimum system requirements have not been met. The viewer will then set graphical display settings to a default of Low or Medium. If your system uses any of these graphics cards, click the 'Don't show me this again' check-box, then choose 'No' to continue logging into Second Life.

Experimental HUD Particles
  • SVC-2396: Particles not handled properly as HUD - Because display particle systems in HUD attachments are still considered experimental, RenderHUDParticles has been set to FALSE by default. The JIRA will remain open until the known issues can be resolved.

HUD Display Issue
  • VWR-13151: Improper display of HUD in RC / HUD alpha layers ordered incorrectly prior to being selected - HUDs with alpha may not display properly after relog. Right-clicking or reattaching the HUD will correct this problem. NOTE: This same issue exists in the 1.22.11 viewer.

Issues Relating to SL Window Resizing
  • Resizing the viewer window from the default size to the minimum size allowed, then restoring it to near full-screen, may cause the Toolbar to disappear off the bottom of the window - The only way to resolve this issue is to exit SL and re-log.

  • Resizing the viewer window to the minimum size allowed, then exiting SL and re-logging, may render parts of an avatar invisible.

  • Resizing the viewer window to the minimum size allowed forces floaters to viewer edges.

Running SL on a Secondary Monitor
  • Rebaking an avatar on a secondary monitor may cause parts to become invisible. Please note, however, that running Second Life on a secondary monitor is not a supported configuration.

Key Fixes:
Restore 'Groups...' to Avatar Pie Menu - 183 votes
  • Fixed: VWR-13320: Newly Updated Pie Chart (and the trend of fixin' what ain't broken)

Poseball Hiding & Texture Mapping Visible Only After Zooming Camera - 54 votes
  • Fixed: VWR-12987: Primitives and changes made to primitives are not visible until camera is zoomed


Changes:
  • Added: Update viewer credits for 1.23


Bug Fixes:
  • Fixed: VWR-12987: Primitives and changes made to primitives are not visible until camera is zoomed

  • Fixed: VWR-13320: Newly Updated Pie Chart (and the trend of fixin' what ain't broken)

  • Fixed: Mac crash reporter - Correct log file not sent to viewer crash browser

  • Fixed: Mac crash reporter - Top Stacks information missing


Release candidate viewers access your live account on the main Second Life grid (Agni). Potentially they may cause hair-loss in pets, and should be always be kept out of reach of children. The downloads are served by Amazon's S3 service and we use and recommend the use of a download manager to keep your download times to a minimum.

Notably, while they're called release candidates, they're actually beta (and occasionally alpha) releases. The reasoning behind calling them release candidates has never been made clear.

You can download this viewer from the usual place for Windows, Mac and Linux.


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