Examiner took note of a post on NeoGAF in which a representative for the developer said the team was "very sad" because the game is "not selling so hot." He went on to say that next week's demo will hopefully spur more folks to gobble down the adorably disturbing puzzler.
The $7 price for entry easily makes Critter Crunch one of the best values on the PSN, so what went wrong? The entire situation reminds us of a panel we attended at the Game Developers Conference this year, where several developers of downloadable titles noted that sales for digitally distributed titles drop off dramatically during the holiday season. Braid's Jonathan Blow noted that "March or June or August" are the release windows that downloadable game developers should hope for.
Honestly, if Capybara wants to push some sales, it'll send us a picture of its little guy crying (no, sobbing) and we'll use it in a post to break people's hearts and guilt them into buying the game.
Update: It'll break your heart.