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iPhone It In: A Christmas Santa

You're going to think I'm messing with you, that this is some sort of holiday gag, but I assure you that it is not: I can not remember ever being as addicted to a game as I was to A Christmas Santa. For a full calendar day it absolutely ruled my life, and then, just as quickly as it appeared, it was gone.

You think it's easy to type these words and admit that as you sit there all smug and judgmental? Well, it's not. But give me a chance to explain myself and I'm hopeful that you'll walk away -- if not convinced, perhaps just a bit more tolerant.
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After the reindeer execute a well-timed strike for more cash, Santa decides (in delightfully broken English) that he must conduct his own flight using an increasingly powerful arsenal of gliding wings and rocket packs. The game is broken up into a series of test flights, during which you try to meet goals for distance, speed, etc. Completing a goal earns you money, money that you can use to upgrade Kris Kringle's wings, air resistance, launcher power, acceleration, etc.

God, you've probably already walked away haven't you? I can't say that I blame you, but wait until you're locked in a loop of upgrading and test flying that is utterly inescapable and see how tough you are. The one saving grace is that once you've gotten all the upgrades there aren't a whole heck of a lot of reasons to keep playing (unless you care about leaderboards) so you'll luckily be handed your life back.

I know, I know, it doesn't sound like your cup of egg nog. It didn't sound like mine either. But just give it a shot and don't get peevish if the real Santa totally skips your house because you're up at 2 a.m. trying out your new rockets.

A Christmas Santa ($0.99, Blue Wind):

A Christmas Santa


A Christmas Santa Lite (Free, Blue Wind):

A Christmas Santa Lite