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Metro 2033 supports DirectX11, as evident in eight new screens


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Even if you don't know your tessellation from your displacement mapping, there's no denying that these freshly delivered screenshots of THQ and 4a Games' upcoming FPS Metro 2033 look stunning, thanks to the game's support for "a number of advanced DX11 features with the latest generation of DX11 graphics cards." These effects include the aforementioned tessellation, which produces rich detail from simple 3D surfaces, and some mighty-impressive depth of field camera focus effects.

NVIDIA is using Metro 2033 as an example of what's possible with its latest DX11-compliant GPUs, saying that "The 4A Engine is one of the most advanced game engines we've ever worked with, and with DX11 enabled, Metro 2033 is undoubtedly one of the best looking PC games of 2010." We agree -- it is very pretty in action, and the PC version we've seen wasn't yet employing any DX11 voodoo. Also, remember: In Soviet Russia, hardware tessellates you!
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