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The Daily Grind: Are you a collector?

In most MMOs on the market today, there are several different classes and races. Even if you're in the rare game that arguably has neither, there are still skills to be leveled, achievements to be earned, missions to be played. For some people, all of these things are mostly means to an end. But others look at a list of ten classes, or nine races, or even eleven summon spells as a to-do list. If it can be leveled, they will level it; if it can be acquired, it will be theirs.

The joy of MMOs is in part the fact that many goals are set by players, and the collectors do a marvelous job of setting one for themselves. Some goals, like collecting every little vanity pet in a game that offers them, can be accomplished as a side-goal to the core leveling process. Others, like leveling every class, can even require more character spaces than the game normally gives you. Do you have overarcing collection goals when you play games? What are they? Do they interfere with your normal play, or are they the whole reason you keep playing?