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Fallen Earth launches the new achievement system

While they're not universally loved, achievements in a game add a sense of accomplishment to almost everything, even if it's just as simple as being one step closer to the "Kill 1000 rats" benchmark. Fallen Earth didn't suffer from lack of an achievement system at launch, but it certainly stands to benefit from the addition of one. And with the system now live, if the other elements of the recent patch 1.4 aren't enough for you, you can start hunting down the most obscure accomplishments the game cares to list.

As further detailed on Curse, the system is split into five general categories. Crafter and Explorer both are self-evident in terms of how they're earned. Mercenary achievements require players to get into the hard reality of the PvP scene and take down some opponents, Survivalist achievements measure use of abilities and reputation with factions, and Wastelander achievements come with exploring the plotline of the game. There are more details available, but we're betting that most Fallen Earth players are already well on their way to getting their new marks of survival in the wasteland.