Latest in Gaming

Image credit:

Yuji Horii explains the Dragon Quest Slime's origin

JC Fletcher, @jcfletcher
July 10, 2010
Share
Tweet
Share

Sponsored Links

This Sunday, with the release of Dragon Quest IX, thousands of gamers will begin the time-honored tradition of slaughtering adorable Slimes, over and over and over again. Don't feel bad, that's what they're there for. But how did Akira Toriyama's cutest character design ever (take that, all Dragon Ball characters) come to be?

"I was really hooked on Wizardry the PC game, and that's kind of where I got the inspiration for the Slime," Dragon Quest producer Yuji Horii told MTV Multiplayer. "There's ... slime-looking characters [in Wizardry], so I got the inspiration from it. I was doodling the slime-looking character and I took it to Mr. Toriyama, who did the character design, and he made it the Slime we see today."

The Slime went on to appear not only in every Dragon Quest game, but also in its own games, along with plenty of adorable merchandise.





All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.
Share
Tweet
Share

Popular on Engadget

Engadget's 2020 Back-to-School Guide

Engadget's 2020 Back-to-School Guide

View
'Avatar: The Last Airbender' creators leave Netflix's live-action series

'Avatar: The Last Airbender' creators leave Netflix's live-action series

View
A 'GoldenEye 007' fan remake is dead after a cease and desist demand

A 'GoldenEye 007' fan remake is dead after a cease and desist demand

View
You can pre-order Microsoft's Surface Duo foldable phone today

You can pre-order Microsoft's Surface Duo foldable phone today

View
Puerto Rico’s Arecibo radio telescope suffers serious damage

Puerto Rico’s Arecibo radio telescope suffers serious damage

View

From around the web

Page 1Page 1ear iconeye iconFill 23text filevr