Cataclysm Beta: Tier 11 set bonuses revealed
Another week sees another beta patch, this one build 12942, and it's a doozy. Why do I say that, you ask? Well, for example, we've got our first look at the Tier 11 set bonuses thanks to the mighty dataminers at MMO-Champion. You'll notice that the death knight sets are officially blood and DPS now (enshrining blood's status as the DK tank tree), that a great deal of these set bonuses seem to increase either straight damage or critical strike chance for DPS sets, and that yes, there really is going to be an effort to push Templar's Verdict for paladin DPS. (You may notice other things, as well.)
Step behind the curtain for a sneak peek.
Death Knight
Item - Death Knight T11 Blood 2P Bonus Increases the damage done by your Death Strike ability by 5%. / Instant
Item - Death Knight T11 Blood 4P Bonus Increases the duration of your Icebound Fortitude ability by 50%. / Instant
Item - Death Knight T11 DPS 2P Bonus Increases the critical strike chance of your Death Coil and Frost Strike abilities by 5%. / Instant
Item - Death Knight T11 DPS 4P Bonus Each time you gain a Death Rune, you also gain 1% increased attack power for 30 sec. Stacks up to 3 times. / Instant
Druid
Item - Druid T11 Restoration 2P Bonus Increases the critical strike chance of the periodic portion of your Lifebloom spell by 5%. / Instant
Item - Druid T11 Restoration 4P Bonus Whenever you have Lifebloom stacked to its maximum of 3 applications on its target, you gain 540 Spirit. / Instant
Item - Druid T11 Balance 2P Bonus Increases the critical strike chance of your Insect Swarm and Moonfire spells by 5%. / Instant
Item - Druid T11 Balance 4P Bonus Whenever Eclipse triggers, your critical strike chance with spells is increased by 99% for 8 sec. Each critical strike you achieve reduces that bonus by 33%. / Instant
Item - Druid T11 Feral 2P Bonus Increases the periodic damage done by your Rake and Lacerate abilities by 10%. / Instant
Item - Druid T11 Feral 4P Bonus Each time you use Mangle (Cat) you gain a 1% increase to attack power for 30 sec stacking up to 3 times, and the duration of your Survival Instinct ability is increased by 50%. / Instant
Hunter
Item - Hunter T11 2P Bonus Increases the critical strike chance of your Serpent Sting ability by 5%. / Instant
Item - Hunter T11 4P Bonus Your Focus Fire ability grants 1% additional haste per application of Frenzy, your Chimera Shot ability has a 10% chance to immediately refund half its focus cost, and your Black Arrow also deals instant damage to your target. / Instant
Mage
Item - Mage T11 2P Bonus Increases the critical strike chance of Arcane Missiles, Ice Lance, and Pyroblast by 5%. / Instant
Item - Mage T11 4P Bonus Reduces the cast time of Arcane Blast, Fireball, Frostfire Bolt, and Frostbolt by 10%. / Instant
Paladin
Item - Paladin T11 Retribution 2P Bonus Increases the damage done by your Templar's Verdict ability by 10%. / Instant
Item - Paladin T11 Retribution 4P Bonus Your Inquisition ability's duration is calculated as if you had one additional Holy Power. / Instant
Item - Paladin T11 Protection 2P Bonus Increases the damage done by your Crusader Strike ability by 10%. / Instant
Item - Paladin T11 Protection 4P Bonus Increases the duration of your Guardian of Ancient Kings ability by 50%. / Instant
Item - Paladin T11 Holy 2P Bonus Increases the critical strike chance of your Holy Light spell by 5%. / Instant
Item - Paladin T11 Holy 4P Bonus Whenever your Holy Radiance spell is active, you gain 1620 Spirit. / Instant
Priest
Item - Priest T11 Healer 2P Bonus Increases the critical strike chance of your Heal spell by 5%. / Instant
Item - Priest T11 Healer 4P Bonus Each time your Penance spell heals a target with Weakened Soul you gain 540 Spirit for 10 sec, and being in a Chakra state grants you 540 Spirit for the duration of the Chakra. / Instant
Item - Priest T11 Shadow 2P Bonus Increases the critical strike chance of your Mind Flay and Mind Sear spells by 5%. / Instant
Item - Priest T11 Shadow 4P Bonus Increases the critical strike chance of your Shadowy Apparitions by 30%. / Instant
Rogue
Item - Rogue T11 2P Bonus Increases the critical strike chance of your Backstab Mutilate, and Sinister Strike abilities by 5%. / Instant
Item - Rogue T11 4P Bonus Each of your melee autoattacks has a 1% chance to activate Deadly Scheme for 15 sec, increasing the critical strike chance on your next Eviscerate or Envenom by 100%. / Instant
Shaman
Item - Shaman T11 Restoration 2P Bonus Increases the critical strike chance of your Healing Wave spell by 5%. / Instant
Item - Shaman T11 Restoration 4P Bonus Grants 540 Spirit for 6 sec after you cast Riptide / Instant
Item - Shaman T11 Enhancement 2P Bonus Increases damage done by your Lava Lash and Stormstrike abilities by 10%. / Instant
Item - Shaman T11 Enhancment 4P Bonus Increases the critical strike chance of your Lightning Bolt spell by 10%. / Instant
Item - Shaman T11 Elemental 2P Bonus Increases the critical strike chance of your Flame Shock spell by 10%. / Instant
Item - Shaman T11 Elemental 4P Bonus Reduces the cast time of your Lightning Bolt spell by 10%. / Instant
Warlock
Item - Warlock T11 2P Bonus Reduces the cast time of your Chaos Bolt, Hand of Gul'dan, and Haunt spells by 10%. / Instant
Item - Warlock T11 4P Bonus Periodic damage from your Immolate and Unstable Affliction spells has a 2% chance to cause your next Fel Flame spell to have a 100% increased critical strike chance. / Instant
Warrior
Item - Warrior T11 DPS 2P Bonus Increases the damage done by your Bloodthirst and Mortal Strike abilities by 5%. / Instant
Item - Warrior T11 DPS 4P Bonus Each time you use Overpower or Raging Blow you gain a 1% increase to attack power for 30 sec stacking up to 3 times. / Instant
Item - Warrior T11 Protection 2P Bonus Increases the damage done by your Shield Slam ability by 5%. / Instant
Item - Warrior T11 Protection 4P Bonus Increases the duration of your Shield Wall ability by 50%. / Instant