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Bungie says Halo: Reach is like Titanic

Justin McElroy

It's got Kate Winslet? It's on a boat? It features just enough Billy Zane involvement? No, no, we can only dream. Bungie makes the analogy between Halo: Reach and James Cameron's disaster film because you know how it ends before it even begins. "Reach is going to fall and 700 million people are going to perish as a result," said Bungie creative director Marcus Lehto in a new interview with Edge. Dude, spoiler alert!

How the developer is handling the seeming contradiction between the reward of "beating" the game and experiencing the fall of Reach is the meat of the Edge interview. It's a fine read if you want to know more about the next Halo game than just how many guns you'll be able to fire at the same time. (Seven, if you must know. Yeah, we were confused too.)

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