| ||Masthead Studios and Interplay finalize agreement for Fallout MMO |
We have another step forward in the long-running saga of the Fallout MMO. Late last week, Interplay announced that they had signed "definitive agreements" with Masthead Studios regarding Project: V13, the highly contested post-apocalyptic MMO. We knew this development was a possibility, but things have been delayed by the legal battles with Bethesda.
| ||The Virtual Whirl: Community guide to Virtual Worlds |
Welcome to The Virtual Whirl, a new weekly Massively column covering virtual environments generally. The term 'virtual world' is slowly seeing less use, being supplanted by the more general 'virtual environment', but the world term still has a fair bit of life left in it.
| ||The Mog Log: Community guide to Final Fantasy XI and XIV |
The great thing about being a fan of Final Fantasy XI is that you're not lacking in any sort of resources online. After such a long lifespan, pages have been created to suit almost any need the community might have. And for a game whose mechanics can be obtuse at times, that's a good thing.
| ||The Flameseeker Chronicles: Community guide to Guild Wars |
Guild Wars has been around for a while now, and has the advantage of a strong, knowledgeable fan-based community. There are literally hundreds of fan sites and forums, Twitter pages and Facebook pages all devoted to Guild Wars and Guild Wars 2. It's very easy to get overwhelmed, so view this as a guide to where you can find the most comprehensive information for whatever you are looking for, be it gameplay information, news on game development, skill and build help, and much more.
| ||Fan questions answered in DCUO Q&A video |
SOE Austin recently put up a call for DC Universe Online fans to ask questions via Facebook for a video Q&A. Well, the team's answers are now live over at the social networking site and we think you'll be pleased with the results.
| ||Star Trek Online 101: Currency |
Welcome to the first edition of Star Trek Online 101. Over the next week and a half we'll be taking a look basic skills and information you need to be successful in STO. Each day we'll look at a different subject, and we'll kick it all off by talking about the different types of STO currency.
| ||Global Agenda early start and preorder bonuses detailed |
You've gotten all the news and updates, and you've even gotten a handy guide to conquest mode for Global Agenda. If you're ever going to be ready for Hi-Rez Studio's high-action game, it's now. So it's no coincidence that we've gotten news on the game's pre-purchase options, as well as the early start details for all players and the chance to reserve your character name prior to the February 1st launch date. After all, if you've gotten the game via Steam, don't you want to just download and start playing right away? That little grayed-out name is mocking you.
| ||Star Trek Online character customization in pictures |
Cryptic Studios, the developer behind Star Trek Online, is well known for their character customization options. I know that I spent more time making characters in City of Heroes than beating up bad guys. Cryptic has brought that same design aesthetic to STO. For those of you not currently in open Beta, I've captured a gallery of shots below spotlighting all the available races in open beta (Federation and Klingon factions.)
| ||Massively's Guide to the Character Traits of Star Trek Online |
Star Trek Online offers several levels of character customization beyond the visual aspects, and that first level the player is introduced to is character traits. You select these traits when creating your character, and the choices are numerous. In Massively's guide to the character traits of Star Trek Online, we'll look at the different classes of traits and suggest some builds to get you started.