"It's easier to develop for," Dyer explained. "You can use the same code base that you currently use for PS3 or 360 or even the Wii in order to get a motion controller game out. You can't do that with Natal." While Microsoft treads new territory with its Project Natal offering, Sony's motion controller does seem to play it safe, offering an experience not unlike the one offered by Nintendo. Last year, Resident Evil 5's Jun Takeuchi commented about the theoretical ease of porting Wii games to the PS3, a trait that should expedite the number of games available on Sony's platform.
Even the announced offerings have played it safe for now, with familiar titles like LittleBigPlanet and the aforementioned Resident Evil 5 representing a large majority of the Motion Controller's upcoming library. However, while Dyer may tout a larger library of titles, gamers are likely to be disappointed if Sony's line-up is little more than "Wii games in HD" and "old games with tacked-on motion controls." Perhaps Sony's upcoming GDC presentation will assuage some of our concerns.