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The Daily Grind: Would you want to work in the industry?

Eliot Lefebvre

Working in the business of making games is the dream of many gamers -- it's a field we love, with a whole lot of obvious perks and the chance at making a permanent impact on the field. Of course, once you dig a little deeper it becomes clear that making games isn't necessarily a fun ride. The field is full of contentious personalities, greedy publishers, "fans" who frequently heckle your every step, and a high profit margin expected with little turnaround time. And let's not forget the very real possibility of having the rug yanked out from under you midway through development.

Still, none of this stops people from being attracted to the field, and those in the thick of it generally wouldn't trade it away even if they had the option. For all the downsides, the rewards are... well... any time you see a game go live that you're proud to have worked on and all of the fans who genuinely like your work. So what about you? Do you want to take part in the up-and-down ride of the game industry, or would you rather just enjoy the end result?

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