Just over a month after announcing a high-profile publishing arrangement with EA Partners for the XBLA and PSN release of DeathSpank, the game's creator (and locker room pinup at Joystiq HQ) Ron Gilbert announced on his personal blog that he has "left Hothead," the development team behind the game. Gilbert takes his leave as "the creative and production phases" on DeathSpank are ending and the "long and winding road of certification and testing" for the console (and "REDACTED" ... maybe PC?) versions are beginning; however, he isn't leaving the game behind. "I will be working closely with EA and Hothead on the PR for DeathSpank as the release date of [REDACTED] draws closer," he writes, cheekily poking fun at, well, posts just like this one we imagine.
Last month, Penny Arcade's Jerry Holkins told Joystiq that development on Penny Arcade Adventures was ending prematurely in large part so Hothead could focus on Deathspank. "Hothead has DeathSpank and they have a chance to do something really cool with it," Holkins said. "And they need to have an opportunity to make it incredible."
With a perceived surfeit of free time, Gilbert promises to "blog more" and remember his Twitter password ... which it appears he hasn't done yet. We've asked Hothead Games to comment on Gilbert's posting. We'll let you know what we hear back.
[Update: Hothead's Joel DeYoung sent us the following comment: "Ron has indeed moved on from Hothead. We've really enjoyed collaborating with him on DeathSpank -- a game we believe will be the best game yet on XBLA and PSN. We are really excited to share the result with Hothead and Ron Gilbert fans everywhere." So there you have it!]