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From iPhone to iPad: Revisiting Labyrinth 2

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How do old favorites hold up on the iPad? In our "From iPhone to iPad" series, TUAW revisits iPhone applications that have transitioned to the iPad. We look at their latest incarnation and see how the new measures up to the old. Today, TUAW looks at Labyrinth 2.

I loved Labyrinth 2 when I first tested it for iPhone. So I was delighted when developer Carl Loodberg of Illusion Labs offered me the opportunity to try out the updated version for the iPad. As I wrote about the iPhone version, Labyrinth 2 offers a beautifully designed and fun-to-play classic wooden labyrinth with metal ball game that's fun to use, even for the manually uncoordinated like myself.

Labyrinth 2 for iPad is all that -- and more. Loodberg has brought all the visual appeal that made the iPhone version a treasure and upgraded the graphics and interaction for the iPad display. Unlike many accelerometer games that are hindered by the iPad's larger form factor (that no longer quite matches the size of your hand), Labyrinth 2 HD actually benefits from the size jump. In fact, the iPad version more closely matches the real-world size of the original wooden toy.

Labyrinth 2 HD hasn't sacrificed the great electronic touches that made the original stand out. You can still use magnets, shooters, ball doublers and other fancifully delightful elements to transform a simple game of balance manipulation into an arcade. I particularly love the pin-ball style bumpers and the little buttons that unlock obstacles.

Labyrinth 2, in both its original iPhone ($4.99) and updated iPad HD ($7.99) form, offers a great iPhone OS game. It is priced slightly above the market but provides value for that cost.

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