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Ubisoft's Toronto studio making next Splinter Cell and another 'triple-A' game


The new Toronto branch of Ubisoft has been operating quietly, going largely unnoticed for almost a year since its initial announcement. It sounds like the perfect group to develop a new Splinter Cell game. Ubisoft announced that the new Toronto studio will produce the next game in the series, and will work on a second, unannounced title with Ubisoft Montreal.

Splinter Cell: Conviction producer Alexandre Parizeau has joined the Toronto team for this new Splinter Cell project. Managing director Jade Raymond told Gamasutra that many Montreal staffers -- "all the core team," as she described it -- relocated to the new Toronto studio. She said that, because of significant investments from both Ubisoft and the Ontario government, Ubisoft Toronto can start right away on large-scale games. "It's a really nice position to be in," Raymond said. "Instead of starting a studio and working on small projects, Nintendo DS or portables, we're starting out of the gate with triple-A only."

The second game in Toronto's slate involves a small team coordinating with Montreal, led by A2M alum Lesley Phord-Toy. She told Gamasutra that the second team "gives us the chance to focus not only on bringing the right people in at the beginning, but putting them in the right place either to train or for training. When we look to grow this second team into a full team, we'll have the core team."

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