patch 1.3.5 has brought with it the complete death of Warhammer Online, if you equate a more active city siege environment with "complete death." Even though it came late in the month, it's certainly a major point of discussion for executive producer Carrie Gouskos, and it's addressed in the most recent producer letter for May. But that's the least of what needs to be discussed, and the talk starts with a reversal of the prior announcement that 1.3.6 would allow players to create characters of both realms on the same server. Fan reaction was negative enough to change the decision.
Moving along, the producer letter promises the introduction of armor appearance separate from armor stats, similar to how Lord of the Rings Online allows players to wear a purely cosmetic set. There's also the promise of major updates to the Runepriest and Zealot careers, to make both of them more active and engaging to play in either healing or damage. Fans of Warhammer Online should take a look at the full producer's letter to see more discussion about what's coming around the bend for the game.