this year's Penny Arcade scholarship winner, University of Washington PhD student Jeffrey Lin, who wooed the award committee with his "research into applying vision science to solve practical problems in game design." One such problem? How color-dependent games work with color blind players.
Specifically, Lin believes, "Vision scientists have the tools and skills to help developers tackle problems from how to reduce motion sickness some experience in FPS titles to how to make games more accessible for the color blind." Lin predicts that vision scientists will begin to play an important, ongoing role for development teams in the future. And hey, if that means making those tasty, tasty puzzle games of the past comprehensible for the color blind, then we're all for it!