office space to give you and all, but if you needed a crash pad, you shoulda came to us. We could probably better recreate a habitat you're used to: dirty laundry on the floor; shades drawn; a daily diet of Ramen noodles. Wouldn't you be more comfortable with that?
Anyway, we're not holding a grudge -- being able to access IGN's San Francisco-based offices 24 hours a day and having direct access to publishers and developers (including booth space promoting your game at GDC 2011) sounds like a heck of a trade-off for just being you. We'd have probably done the same thing, but it doesn't mean we don't want our mix tape back.