What design or graphical limitation makes it so that casters (robe- and kilt-wearing casters) can't wear a tabard properly? It is always tucked in. Does Blizzard have plans to make it so that the tabard falls or does it involve a redesign of the graphical system?
To understand the limitation, you have to understand how character models work. A character model is made up of several different animated 3-D parts, or geosets. When you change your hairstyle, you're changing the hair geoset. When you put on a pair of legplates with plated armor, you're changing your leg geoset.
The lower part of the tabard design, the hangy-downy part, uses a particular geoset slot. The issue is that when a character is wearing robes, the slot that the tabard geoset would normally take up is filled by the robe geoset. The game can't display both at the same time, so it chooses the "important" one (your robes).
My resto shaman has a few pieces of cloth and leather gear on. Will the incentive for wearing all mail come in with 4.0.1 or 4.0.3? Where can I find a list of the bonuses, so I know how much to worry about it?
The armor class bonuses are straight 5 percent increases to your primary stat (strength, agility or intellect) for wearing only the highest armor class available to you.
Why are there no worgen female gameplay videos that I'm aware of? I know the models are out but is it even possible to create one and play it?
Female worgen aren't currently playable.
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