Faxion Online will use a wide variety of abilities and powers to experience the core of the game. While someone will raise those levels and sharpen those skills the old fashioned way, she can also improve on those abilities using queued, offline skill training similar to EVE Online's. Abilities include Shockwave, a wave of force that will knock back enemies and deal damage; Legion, an ability that only Hell players will get (because Hell is the cooler side) that releases spirits into the bodies of its victims (hopefully while Raining Blood plays in the background;) and Tribunal, which allows players to flourish a weapon, causing all sorts of bodily damage to nearby enemies.
That's not all: there are 50 abilities per class available at launch, allowing multi-class cleverness or single-specialization accuracy. All of the abilities grow normally with time, but their advancement can be sped up using microtransactions. Some abilities will be level-limited, however, to ensure that no one player has such an advantage.
We visited UTV True Games during GDC Online, so check out that tour here. The game seems to be in great hands -- its developers harken from the lands of Ultima Online, Shadowbane, and many other popular titles. Keep an eye out because the game is expected to hit beta stages later this year.
That means you still have time to download some Dio. Or, if you're on the Heaven side, here's something more your speed.