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The spawning grounds expand for Final Fantasy XIV

Eliot Lefebvre

After the development team discussed the more technical side of the coming November version update yesterday, today's preview for Final Fantasy XIV is back to the gameplay. That's not to say it doesn't have any technical details or enticing hints for veterans of Final Fantasy XI, considering that the newest preview is discussing monster spawn placement and the upcoming notorious monsters. For example, the new preview notes that server processing is being spread across multiple servers, which should help handle large groups of monsters more effectively -- and should also help mitigate server lag and some latency issues players have experienced.

As for notorious monsters... it seems only fitting that some of the most iconic residents of Vana'diel will apparently be getting a nod or two, with a promise that veterans may find some familiar faces among their new targets. The details of what can be looted from these creatures and who is coming to fight over dinner will be posted to the site in the near future. Final Fantasy XIV is working hard at making up for the issues many players had at launch, and that includes giving said players more monsters to fight against.

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