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EVE Online developers continuing the war on lag

CCP might have some fancy new hardware, but that doesn't mean the EVE Online team has dusted off its hands and called the war on lag over. On the contrary, Technical Director Derek "Yokai" Wise treated players to a third dev blog yesterday explaining the company's next steps.

The core problem outlined in this new blog is simply the passage of time and the advancement of technology. As Derek put it, "One day we woke up and our super cool database servers ... well ... weren't super cool anymore."

So what's the solution? For CCP, it's to "upgrade every aspect of our systems, leaving no trace of the old environment." RAM, storage network, CPU, you name it and it got an overhaul -- resulting in an average transfer rate that was more than twice the previous speed. You can check out all the details, graphs, and specs over at the EVE Online site.