Darkfall dev update beats around the free-to-play bush

Jef Reahard
J. Reahard|07.15.11

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Darkfall dev update beats around the free-to-play bush
It's Friday and that usually means an update of some sort from the folks at Aventurine. True to form, Tasos Flambouras has checked in with his weekly Darkfall blog post. This time around we're treated to a round of Q&A with a couple of Aventurine devs, and reader-submitted questions are the order of the day.

The discussion meanders from Darkfall 2.0's crafting changes, which are described as "a complete overhaul," to mechanical concerns like AoE melee damage as well as surges and fizzles.

Flambouras also drops an interesting comment regarding Darkfall free-to-play rumors. "We also read around the internet about Darkfall going free-to-play. Rumor has it that if you start a sentence with 'rumor has it' you can say pretty much anything you want. Not true," he writes. Whether the "not true" was a reference to Darkfall's alleged F2P conversion or a reference to the latter portion of the sentence isn't completely clear, and we'll be interested to hear a definitive answer as it relates to business models.
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