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Aika introduces scaling instances for players

Eliot Lefebvre

Irregular schedules are the bane of group content. When you can't know when you'll log in or how long you'll be online at a stretch, it's really hard to make plans that involve getting other people together, and that's assuming that the content in question isn't an hour of continuous play. So Aika's latest addition should be a welcome change to players -- the development team has changed all of the game's instances to scale according to group size.

Scaled-down dungeons operate under a few restrictions, none of which are terribly restrictive -- players will have a slightly lowered drop rate for items when in a smaller group, to compensate for the lowered difficulty. Although some comments in response allege that the difficulty is still tuned a bit high or low in certain spots, it's a welcome change that's been requested in several games over the years. So if you can't get a half-dozen people together in Aika for a simple run, you don't have to keep looking -- you can just go.

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