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Paradox CEO insists Magicka will be fixed

Justin McElroy

By all the reports we've heard from friends and colleagues, Paradox's satirical fantasy game Magicka is long on charm, but short on polish. Online modes are apparently the roughest, with some completely unable to access co-op, though the kinks in single player seem to be relatively few.

Speaking with Ars Technica (which experienced a bevy of issues with the game), Paradox boss Fredrik Wesker pledged that developer Arrowhead Studios would exterminate the bugs as quickly as possible, saying "The development team is working around the clock and we will get this fixed. We will make this right." Wesker also explained how something like this happens in the first place, which is an interesting glimpse into the realities of being a small publisher.

Here's hoping that soon, the only freezes in Magicka will be delivered by friends with poor aim.

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