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The Daily Grind: Should the MMO holy trinity be a thing of the past?

Dungeons, lairs, and instances, oh my! No, Toto, you are definitely not in Kansas anymore. No matter what game you play, there is usually some sort of division of roles that a toon you roll takes on -- some characters are support, some are up-font and center, and others stick to the side and unload what their mama gave them. Undeniably, the holy trinity seems to be something of a standard in most MMOs -- you are going to have to make a choice at some point about how you actually play.

But maybe some day you wouldn't have to choose a spec, roll a new toon, or make compromises in your class picks. Dreams of being a healer who can actually kick some serious winged-monkey butt could be a thing of the future. Or maybe it will never happen. That's why I pose the following to all of you: If the holy trinity became a thing of the past, how would you envision your favorite game changing? Would you rather see every class be able to use a mix of skills? Could it actually work, or would it just create games full of clone characters?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!