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The Queue: At the end, I make a really bad pun


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley will be your host today. Adagio, Summoner.

Hey readers, fair warning: At the end of The Queue today, I make a really bad pun. Just letting you know.

MisterRik asked:

Does anybody else get annoyed with how, if you manage to die at Sethria's Roost, taking the spirit gryphon in a straight line from the graveyard to your corpse will dump you off the grypon and into Ashenvale, with no way to get back except using the Spirit Healer and eating the rez sickness?

This is the bane of my existence -- especially combined with the fact that the graveyard is a straight line into some mountains from the Roost, and if you dare go AFK while flying back to your corpse, because the broken PVP mechanics with your companions gets you killed, you are also treated to rez sickness. No, I'm not bitter at all. Why would you think that?

The Return to Graveyard button is useless because it just brings you back to a graveyard in Ashenvale. Blizzard just needs to stick a graveyard right there, next to the Roost, so that you can rez without worry. As for people "corpse bombing" in PVP at the Roost, there is still a rez timer. That whole area is one giant crapfest from every design point of view.

Crimson asked:

Q4TQ: My guild and I were discussing recently Illidans death, and I'm of the mind he's not really dead,but rather faked his death since the burning legion was out to get him. Any thoughts on this? I don my tin foil hat in anticipation of your reply :D

Illidan is very, very dead. Neither Maiev nor Akama would let him live, considering what he did to both of them, respectively. Illidan is so incredibly dead. Does that mean he cannot come back at some point? Nope. Metzen even spoke about somehow redeeming Illidan at some point, and I personally think that whenever we go back in time to deal with the War of the Ancients raid, we will see and interact with Illidan and somehow redeem him.

PvtDeth asked:

Any ideas why Hounds of Shannox drop single digit amounts of copper? Both the gimped ones in the cave and the full-strength ones above ground. For the life of me, I can't think of any logical explanation.

Hunters and other kiting classes were farming them for gold. Whenever you see a creature in game that drops an odd amount of anything or when something that used to be in the game doesn't appear anywhere anymore, it is usually because someone, somewhere, was abusing it.

Arizor asked:

In north of Stormwind Harbour there is a large building, with a massive bolt across it's metal door. It seems like a hangar of some kind but I don't really know.

Does anyone know it's purpose/what it houses?

That's where they keep Calia Menethil, Turalyon, Alleria Windrunner, pandas, ethereals, the dance studio, new 5-man Abyssal Depths instances, Path of the Titans, and Varian's man-cave.

It's a hangar.

RogueJedi86 asked:

Didn't Uldum's cloaking system only cover objects on the ground and not huge air elemental palaces in the sky? Must be one hell of a cloaking system to cover things miles up in the sky too. Or did Al'Akir only decide to pop his palace into Azeroth after the Cataclysm?

For that matter, would he have had a choice on where it showed up in Azeroth? Is it locked to Uldum like Deepholme is locked to the Maelstrom and Neptulon's domain is tied into that random ocean stretch near Stormwind and Ragnaros' domain is tied mostly to Hyjal? I would think he could put his floating air palaces anywhere he wants since they're floating.

The pieces of Skywall (Al'Akir's plane of air) that are floating above the clouds in Uldum are not actually there. Well, they are, but Skywall doesn't exist on our plane. Al'Akir's realm is sort of colliding with Azeroth; the elemental planes are all "falling into" Azeroth after Deathwing upset the balance of the elements with his little burst-through-the-maelstrom theatrics. Skywall is no exception and is most likely able to come through because of a combination of messed-up elements and Deathwing's alliance with Al'Akir. The choice of where each plane is collapsing into Azeroth is a game design decision that is made for the purposes of story and gameplay.

Al'Akir was working with Deathwing, not because he necessarily believed that Deathwing was right but because as an air elemental, he doesn't really care too much about stuff and was considered the weakest of the elementals. Therefore, he needed the biggest allies he could find. When Deathwing came knocking, Al'Akir answered the door with -- get ready for it, commenters -- gusto.

Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!

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